From Graphic Designer to global motion products
A solopreneur story, still running.
I am a solopreneur who came into this industry as a graphic designer. Before the global product work, I was creating design content and building a learning circle called Graphic Temple.
Graphic Temple became one of the most active creative spaces around me at that time. After the COVID pandemic it stopped, but the teaching did not. I moved into online workshops and stayed connected with a lot of creative young bloods who wanted to learn design seriously.
Then I went a little quiet in Sri Lanka, haha, and started reaching globally. That shift pushed me deeper into UI design, motion graphics, Lottie production, and interactive Rive work.
Now UIAnimation.com is where my work comes together: UI/UX animation, web app motion, interactive products, client systems, and global product experiments like MascotEngine.com.
Personal timeline
Designer roots. Creator energy. Product direction.
The public work changed form over time, but the core stayed the same: teach, build, experiment, and turn motion into something useful for real products.
- 01
Graphic designer roots
Started from visual design, branding, layout, and the practical craft of making things look sharp.
- 02
Graphic Temple
Built a learning circle and content space that became popular with young creatives.
- 03
Workshops after COVID
After Graphic Temple paused, online workshops kept the creative community close and active.
- 04
Quiet locally, louder globally
A quieter Sri Lanka chapter turned into a stronger push toward global products and clients.
- 05
Motion, Lottie, and Rive
Moved from static UI into motion graphics, Lottie production, and interactive Rive systems.
- 06
UIAnimation and products
Now building through UIAnimation.com, MascotEngine, and a growing set of motion-first products.